Fenix
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- 28.01.2014
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- PS5 and Xbox Series S offer two modes: Ray-Tracing or Performance. Xbox Series S also offers two modes: Quality or Performance.
- Ray-Tracing mode on consoles only applies to global illumination of the sun, moon and fire. Xbox Series S does not have Ray-Tracing. This mode also improves the quality of SSR reflections.
- Xbox Series S has lower settings. Performance mode reduces draw distance, vegetation quality and shadows.
- PC Ray-Tracing shows a palpable difference. It is the only version with Ray-Tracing for global illumination, shadows and reflections.
- On PC, Ray-Tracing has some visual bugs in shadows and reflections. These are expected to be fixed with future patches.
- PS5 has a slightly more noticeable pop-in than the other versions.
- Series X performs better with Ray-Tracing, but PS5 offers better performance in Performance mode.
- PS5 has better loading times.
- In some areas,Series X resolution is higher than PS5 and vice versa, but overall both have a similar average resolution.
- On Xbox Series S I recommend Quality mode, while on PS5 and Xbox Series X I would choose Performance mode.
- Hairworks still marks an advantage on the PC version in terms of the fur on some models. However, this technique does not behave correctly with Ray-Tracing global illumination.