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Ähm, Kontext ??
GR: It seems like all the characters in this game are representations of already existing people? You have Geoff Keighley and Guillermo [del Toro] among others. Is this all cameo appearances and, if so, is there place for me in the game?
Kojima: (laughs) Yes, of course, you can come into the game. Not this one, but the next one, yeah you have a possibility to show up as a cameo.
GR: I will get you my card right away!
Kojima: There are so many rumours already on the internet, who is gonna be on cameo? There is a lot of people.
GR: That's amazing to hear. Much of the conversation on Death Stranding has revolved around what you are doing. It seems like exploring takes a large chunk of time. Is this aspect akin to games like Journey, Flower, or No Man's Sky?
Kojima: Yes, it's a special world game system itself. There is so much information, you have new terminology, you may be puzzled about what it is about? But don't worry, when you play the game, you are driven in very slowly at the start. It's not like Terminator or Star Wars. There is no explanation or anything. It's very easy to do it that way and I can do it, but the story progresses slowly. Especially at the beginning. You will feel lost, but don't worry - you will naturally fit in. The system is explained.
Some people say it's almost like the movie Alien, where you are gradually finding out what the whole world is about, what you can do and not do. Maybe it gets really fun when you have completed 50 percent of the game. The player, like in shooters and other genres, go into the game with a known rule and you think you know what a game is about. I didn't want to have that feeling. Everyone should start from ground zero. Not knowing how to pick up and play the game. What I have shown makes you puzzled, but it all really makes sense when you play the game
GR: It seems like all the characters in this game are representations of already existing people? You have Geoff Keighley and Guillermo [del Toro] among others. Is this all cameo appearances and, if so, is there place for me in the game?
Kojima: (laughs) Yes, of course, you can come into the game. Not this one, but the next one, yeah you have a possibility to show up as a cameo.
GR: I will get you my card right away!
Kojima: There are so many rumours already on the internet, who is gonna be on cameo? There is a lot of people.
GR: That's amazing to hear. Much of the conversation on Death Stranding has revolved around what you are doing. It seems like exploring takes a large chunk of time. Is this aspect akin to games like Journey, Flower, or No Man's Sky?
Kojima: Yes, it's a special world game system itself. There is so much information, you have new terminology, you may be puzzled about what it is about? But don't worry, when you play the game, you are driven in very slowly at the start. It's not like Terminator or Star Wars. There is no explanation or anything. It's very easy to do it that way and I can do it, but the story progresses slowly. Especially at the beginning. You will feel lost, but don't worry - you will naturally fit in. The system is explained.
Some people say it's almost like the movie Alien, where you are gradually finding out what the whole world is about, what you can do and not do. Maybe it gets really fun when you have completed 50 percent of the game. The player, like in shooters and other genres, go into the game with a known rule and you think you know what a game is about. I didn't want to have that feeling. Everyone should start from ground zero. Not knowing how to pick up and play the game. What I have shown makes you puzzled, but it all really makes sense when you play the game